Attendance provides the selected teams a well-deserved opportunity to showcase their prototype developed during Tranzfuser to a wider consumer audience allowing for further playtesting opportunities.
As with recent years of Tranzfuser, the teams will have dedicated time and space to practice their business pitching skills. Colleagues and peers from across the sizeable UK Games Fund community of games dev professionals will spend time with each team in a one-to-one practice pitch environment, sharing feedback and suggestions for improvement along the way.
This year’s Tranzfuser saw the largest number of submissions to date, with over 60 highly engaged talented teams of graduate games developers applying to join the programme.