Technical Artist – Generalist Designer

Looking to: Add to our team
Primary Skillset: Technical Artist, Generalist Designer
Other Skills: Unity
Comments: We are looking for a skilled artist with good 3D Modelling abilities, alongside technical specialities. Specifically, we want knowledge in coding Shaders in Unity and rigging models. Our game, Pixelated Reverie - is a puzzle platformer mixing 2D and 3D gameplay together in one environment. It is being developed in Unity's Universal Render Pipeline and will be released as a chapter based game.

 

Sorry, but you need to be logged in and granted access to view this content, Please log-in using this form.

If you are looking to add a post, or contact an individual regarding a post, please fill out the Team Members Form, and we'll follow up with you once your details have been processed.