Resbyte Games

ResByte Games

Project Name: Deep Hunger

Player Type: Single Player

Target Platform: Desktops / Laptops

Local Hub: Glasgow Caledonian University

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The team at ResByte Games originally come from all over Scotland but joined forces at Glasgow Caledonian University, where we gained new skills and experiences working on various projects alongside one another. Together, we are three developers who are eager to make our mark within the games industry. Putting into practice what we have learned, we will forge refined core experiences that will leave the players wanting more. Tranzfuser brings us plenty of opportunities.

Creating valuable connections that will bring knowledge and skills that will aid us in achieving our long term goals.

Aiming to launch into the industry with ResByte Games as a game development studio. This will open up new jobs and opportunities for the team and allow us to express our creativity and flourish in a commercial space.

About the project

Deep Hunger is a frantic solo cooking game that places you in a lovecraftian world with a horde of creepy customers eager to feast. Your role is to cook up and meet the demands of the peckish patrons before you become their dessert. The orders must be served quickly and efficiently while trying to keep your chaotic kitchen together. Focussing your attention away from your cooking duties to various tasks including grabbing and hooking up vital gas canisters, sweeping messy floors, and fixing troublesome leaks.

Deep Hunger will be available on Windows at launch day via various storefronts. People who love fast-paced gameplay will want to pick up a copy.

Trailer

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We applied to Tranzfuser with the aim of launching a new game development studio that utilises the strength of new and emerging UK talent. Where we can bring together a diverse range of experiences to create fun and unique gameplay for our target audiences. With Tranzfuser, we will learn a variety of skills that will be crucial in our journey, fueling new ideas and ventures. We will adopt new business-orientated practices and merge them with our constantly evolving design and development skills. Alongside this, using the connections we forge to help propell us in our goal of building a sustainable game development studio for many years to come.
Project Lead