Email: [email protected]
Currently working on a Stealth/Puzzle game which utilises sound projectiles to sneak your way through the levels. The game currently contains two projectiles one which allows the user to see enemies and obstacles through walls whilst also learning the shape of terrain around corners. The other projectile emits a loud sound which can distract enemies causing them to head towards the sound. These projectiles each come with their own resource which using more of allows for a larger effect radius but at the cost of projectile weight meaning it can’t travel as far. By using these projectiles the players goal is to reach the goal without being caught. A basic prototype of this game has already been created which can be found on my portfolio (under stealth game) or feel free to contact me to get some more information or a better look at the game.
For a team member I am looking for someone with a passion in games, that is interested to use their skills and learn new ones to help create what will hopefully a be a new and different game to others of the same genre.