Looking to: Join an established team
Primary Skillset: Environmental Art / Level Designer
Other Skills: Unreal Engine
Comments: I am primarily an Environment Artist and Props Artist with additional skills across the majority of Unreal including complex shaders, environment layout tools and landscaping. With further experience in VFX and UI/UX (although more limited than Environment/ Props). 4 years experience in Unreal and confident in UE5, 4 years in Maya and the Substance Suite, 3 years in Zbrush and Photoshop. I also have a good understanding of SpeedTree and some basic experience with Houdini (no license for Houdini though). I am familiar with game development as I made a 3D Parkour Platformer as part of my final University project alongside 7 others (be happy to show anyone interested). Graduated from Uni in July 2022. I teach game art part time so have a good understanding of the full games pipeline. Excited to get back into developing games and get stuck in with a team who is passionate about a project.
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